| | Mizu Uchiha | |
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life and death
Posts : 279 Points : 471 Reputation : 0 Join date : 2010-09-01
| Subject: Mizu Uchiha Sat Apr 05, 2014 2:44 am | |
| Physicality:Age: Biological Gender: Height: Weight: Physique: Hair Color: Eye Color: Skin Color: Blood TypeLaterality: Left-Handed | Functioning Ambidextrous. Lineage: | Tetsuo, Hiroshi Yondaime Mizukage • 41 • Kirigakure no Sato
Onomastics: 'The Power of a Name.' Given Name:Hiroshi | 寛Hiroshi is a masculine Japanese given name with multiple meanings, dependent on the characters used. 裕 means "abundant". 寛 means "generous, tolerant" and 浩 means "prosperous." Surname:Tetsuo | 哲雄Tetsuo is a masculine Japanese name meaning "wise hero" 哲雄 or "wise man." 哲夫. Nara | 奈良一族The Nara clan (奈良一族, Nara Ichizoku) or Nara family (奈良家, Nara-ke) is known for their intelligence, ninjutsu that entails the manipulation of shadows, and tending of deer such as Rikumaru, which graze in a large area of the Nara clan forest. Uchiha | うちはUchiha is another way of pronouncing "uchiwa" (団扇, fan), which is the Uchiha clan symbol. Uchiwa can be used to fan flames, making the flame hotter — referring to the fact that the Uchiha is a clan of fire techniques users. Alias(es):Tetsuo, Hiroshi | 寛哲雄 Hiroshi's first and only real alias and further the only one that has carried some degree of renown through much of his life as a Shinobi. Initially he simply created the false identity as a means to mask the surname he was given at birth and by extension hide his clan abilities. Although the masquerade is meager at best, there are many who believe this to be the male's true name, even after the recent events in which he ascended to the position of Mizukage. Title(s):Yondaime Mizukage | 四代目水影Having recently ascended to the highest position of leadership in Kirigakure, Hiroshi is known as the Yondaime Mizukage, literally meaning "Fourth Water Shadow". Kage Boushin | 影兵家Literally meaning 'Shadow Tactician', Boushin was a renown title given to Hiroshi during his tenure in the Oinin Butai, a key reference to his tactical abilities and his strategic mindset for both life and combat. Although this title was bestowed upon him during his days as a soldier of the Kirigakure Black Ops group, it became used heavily as the male ascended to the position of leadership over the group of Hunter-Nin. The Shadow of Oinin Butai |死相 追い忍部隊Although this is still considered a renown title, it begins to transcend into a more social title given to Hiroshi by his squad mates during his tenure as a member of Oinin Butai. Its origins stem from a joke brought on by a now deceased squad made obviously referencing the male's skills with the pseudo-Nara clan techniques, but after some time it became another piece of his Bingo Book entry as legends of his exploits grew. The Red Sage of the Nara Clan | 奈良家哲人 Despite his dissension away from the structure of the Nara Clan and his inherent unwillingness to be part of the clan, which had caused some hostility between Hiroshi and the rest of his clan he has still become known as the Red Sage of the Nara clan, a renown title which does well to depict the prestigious nature of the Shinobi. The reason for this is not simply for of his unprecedented skill with his own variants of his clan techniques but also because of his extensive knowledge and tactical abilities, both of which are highly honoured traits within the Nara Clan. Appearance: 'The Power of Perception.' Physical:Although he professes himself to be a man of both humble origin, it is difficult for many not to be rather intimidated when first being approaching Hiroshi, even if that is never his intention. The man stands at an impressive height of four inches passed the six-foot mark [6'4" | 193.04cm], almost towering over a great deal of the populace of the village in which he makes his home. Although he is quite honestly far older than many of Shinobi, both within Kirigakure no Sato and otherwise, Hiroshi is nothing if not in the peak of his physical condition. Not only does his height allow him a great deal of intimidation, but it is only accentuated by his naturally quite broad build.
With certain ideologies beaten into his head from a young age, Hiroshi lives and trains under the guidance of one simple idea, his body is his temple. Although it might be taken as a more defining aspect of his personality or being as a whole, it relates to his physicality. From the very beginning stages of his Shinobi training, Hiroshi built up the discipline to train his body to the highest degree disregarding the preconceived conceptions about the physical requirements of his chosen specialities.
Although he did not choose to devote his life to the study of Taijutsu, thereby exceeding beyond the basic levels of combat martial arts taught in the Shinobi Academy, Hiroshi has always admired those that devote their lives to the more physical arts and thus by extension always sought to mimic their very intensive training routines. With that in mind it is easy to say that Martial Arts have truly been a major influence in Hiroshi's life even if it was not either of his initial focuses of study. As a direct result of his fascination and inspiration, his body does appear to be quite indicative of the standard 'temple' that is a key point of his philosophy towards his physical body.
Despite his age, the years of intense training have presented Hiroshi's tall and broad form with a well defined armor of muscle. Indeed his physique has been exceptionally-sculpted and well-defined musculature honed from years of enthusiastic physical training to such an extent that it is even quite apparent underneath his uniform or other clothing, giving whatever clothes he chooses to wear the appearance that they might tear if he were to flex in any sort of extensive manner. Although this is not quite something he actually prefers to do.
Because of both his natural frame and training, Hiroshi is left with a tall and wide frame which is largely different from the lean musculature of your standard martial artist, with his own build being more akin to that of an impressive weightlifter, but still differing in terms of sheer bulk, but rather as the uncontrollable results of his natural bodily shape. Despite his size however, the intimidating male has made sure not to sacrifice any of his inherent speed, using the power within his large form to substitute for the lightness that might be gifted to a smaller opponent.
That being said, as his age has risen, although doing little to dictate a decrease in his skills, Hiroshi has begun to feign the appearance of weakness whenever he is under the perceptions of others, including the general populous of the village and a large majority of the Shinobi under his command. Proclaiming that his limp is the result of an old war wound, the elder Shinobi looks far less intimidating when walking with a cane.
Although his body does little to depict himself as such, Hiroshi's face to some degree betrays his natural age to some minor extent. Around his green eyes there exists some small indication of wrinkles, the likes of which are mirrored on his forehead as the result of the sheer amount of stress and strain that comes with the life of a Shinobi. Beyond that the elder Shinobi honestly shows little signs of the fact that he is slowly approaching the fiftieth year of his life (even if he insists he is only nearing forty.) Beyond the small indicator wrinkles, Hiroshi is marked by having a strongly edged face, which is outline, but not softened by his facial hair.
Although his face in general might only give the slightest of indications to reveal his age, Hiroshi has oft been told that the years of his life are often reflected in his dark green eyes, much like the rings inside a tree.Whilst they are primarily green in color, their hue has been known to shift the slightest at times, ranging from their natural dark, almost forest green, to a slightly lighter hue, but regardless of the color it is often quite easy to tell he hardships of Hiroshi's life simply by taking note of the tiredness held within his eyes. Yet it should be noted that this is not the only thing such eyes might reflect as they are often kind or calm, or perhaps as more of a rarity quite harsh and cold.
Beyond the stern depiction of his face, Hiroshi is most noticeable by the long straight black hair which he has grown over the years. Matching the same hue of both his eyebrows and facial hair, it extends well past his shoulders, reaching presently to the center of his back. That being said, the elder male, despises having his long hair free to get in his way and about so as a result he wears it most often in tightly bound ponytail, yet despite his best efforts two or three loose strands of his thick hair often fall over his brow. He sports a full Donegal-style beard on his square jaw, only slightly easing the hard edges of his facial structure, the Donegal-style is is a particular style of facial hair that grows along the jawline and covers the chin completely.
With all the factors in mind, Hiroshi is often seen as a very handsome man, indeed it was how he initially attracted his late wife, but even despite the fact of his marriage, he does not really see himself as an attractive type and often entirely overlooks the facts of physical attractive. In this one manner of many, he is entirely unlike his predecessor. Attire:As noted by his own humble nature, Hiroshi is hardly a man of pride and it is those aspects of his personality that are reflected into his choices of clothing. Indeed this presents as a further degree of difference between himself and his predecessor the Sandaime Mizukage. Where Inoshi seemed always to embellish himself in the most extravagant and expensive of fabrics, Hiroshi without giving his clothing much consideration dons the type of clothing that seems as if could be bought for some meager sum at a local thrift store. Additionally, although he needs them for no apparent medical reason, Hiroshi wears a pair of sturdy glasses, simply as a matter of vanity as he likes the way they seem to suit his face.
Most commonly he is likely to adorn himself with a a white dress shirt and tie under a black vest with matching slacks and a simple but worn brown overcoat. In many ways, this style of dress makes him stand out when coupled with his impressive stature, but at the same time, those who witness him in such clothing often overlook him or view him as a commoner of sorts among the populous of Kirigakure no Sato. As stated before, much of Hiroshi's common wear is marred by its tattered and worn appearance despite his position of authority and general excess of available funds. Indeed the white dress shirt and black sacks are the only part of his more common wear that tend to appear as if they are of a more expensive background, with the shirt having not a single stain as a result of the expensive fabric at the time of it's initial purchase and the slacks being of the same characteristics. Beyond that, all of his garments show their age in the faded aspect of their once more vivid coloring.
Considering his common wear and more so his reasoning behind his choices of clothing, it is quite unsurprising that Hiroshi would likely don much of the same style and condition of clothing when taking his place at a formal occasion, at least in the past. In the present however, due in part because of a need to control the village's perception and in part to a number of protests from the Village council, Hiroshi will now begrudgingly adorn himself with a more expensive suit, albeit still retaining a similar style. A crisp, new and expensive white dress shirt with a high collar. A black vest and pair of slacks made in the same style and color, with his entire outfit accentuated by his only expensive and nice looking tie. In this style of dress, the most notable change is the fact that his old and tattered brown overcoat is done away with and he embellishes himself with a brand new black overcoat with a high collar.
Amusingly enough, and perhaps having its own roots in his simple tastes, Hiroshi quite honestly despises the overly fanciful traditional Mizukage outfit. Up to this point he has entirely refused to don the very fine silk robe with the Kirigakure no Sato imprint in black and a decoration of a dark blue trim to stand as symbolic representation to the colors of the village. To top it all off there is also the formal Kage head wear which Hiroshi absolutely detests.
In terms of battle or training, Hiroshi's style of dress differs very little from his normal or casual wear. Now a great deal of people have argued that his choice of clothing is not practical for a Shinobi, but the elder Shinobi is well aware of their arguments and has made adjustments to account for this. Obviously, a Ninja no matter what the occasion or clothing should never be without the tools of their trade; because of this, Hiroshi as sewn a numerous number of hidden pouches and pockets into such suits and jackets to hold his items without making them obvious to an observer or opponent. Now, because he obviously does not expect to go without ever fighting he has made further preparations, hidden within his common clothes. Beneath his dress shirt he always adorns a tank top of varying shades, which will allow him to remove his less battle appropriate battle clothing if ever he found it inhibiting. Additionally, he always adorns a protective wrap covering his knuckles and forearms, even when dressed for a formal occasion. Forehead Protector:At the present time Hiroshi does not don his Hitai-ate. In fact, he has quite honestly refused to wear said Hitai-ate for much of the past several years in Kirigakure. There are a few minor reasons for this, the bulk of which revolve in a simple matter of keeping his identity rather masked. However, the key reason is one that was often seen as quite controversial within the ranks of the village. A number of years ago, around the same time as Inoshi, the Sandaime Mizukage rose to power, Hiroshi refused to don a headband or indeed any gear which might denote the Kirigakure symbol as he believed at the time and indeed his belief only furthered as time went on, that Inoshi was entirely the wrong choice for the betterment of the village. This ideology to some degree continued on even when Inoshi's reign of failure was passed and Hiroshi stepped forward to assume the title of Mizukage. He still believes that to don a village Hitai-ate denotes a degree of both pride and patriotism in the Hidden Village that should not be the primary concern of a Shinobi's lifestyle and interactions.
In his youth and indeed during a large portion of his life as a Shinobi over the span of his first two decades of life, it was entirely too common for Hiroshi to don his headband in the standard place just on his forehead, edged just slightly into his hairline as it simply seemed the most logical place to the relatively simple man. During his tenure as a member of the Oinin Butai, the Kirigakure Black Ops, his headband was replaced by his Hunter-Nin Mask which in turn was adorned with the symbol of Kirigakure carved into a position on the forehead of the mask. As mentioned above, after his tenure in the Oinin Butai, Hiroshi returned the Hitai-ate to the same placement as he wore in the past, on his forehead. It was during his tenure as leader of the Oinin Butai, the same time in which Inoshi initially rose to power that Hiroshi stopped and subsequently refused to don his forehead protector, which as said above is a habit that extends to the present day. Mentality: 'The Power of a Mind.' PERSONALITY:LIKES: | DISLIKES: | - Reading
- Learning
- Puzzles and Games
- Philosophy
- Sparring
- Art
- Any type of food.
| - Needless Violence
- Following orders without explanation
- Small talk and pointless conversation
- Incompetence
- Discrimination
- Arrogance
- A lack of peace and quiet
| Alignment:True Neutral | An Order of BalanceTo simply key Hiroshi's alignment down to a simple set of phrases does not come easily. As a man of many façades and many more obligations, to define him so cleanly within one set group or another would create the most ill perceived picture of his moral scope imaginable. Whilst throughout the course of his life Hiroshi has done his best to serve the Village of Kirigakure, he does not act under the intent to bring his 'home' a greater authority or level of power. Nor, through his allegiance and actions within the the Creed, does he act within the bounds of a more lawful standpoint, to which it becomes clear that to depict him in any set 'lawful' alignment is in fact ill suited. Whilst he may serve the 'law' or act as a leader or figurehead to the authority of the village, it is not truly the established order that he seeks to serve. Hiroshi's only adherence to an ideology of order is in his intent to maintain a balance to the realm. He believe that power should be diverse, if too much of it is held within the grasp of one man or woman then it creates room for corruption. Yet, on the same scheme of things, he does little adhere to the idea of chaos, for it too creates a disparity for equality and allows for a 'he who holds the bigger stick' type of mentality. That being said, although he holds the 'power' of Kirigakure, he does not adhere to his own authority and seeks instead to only act as a guiding force, an engineer for society if you will.
That being said, the moral ethos that guides his actions is far too flexible to be classed as good, but far too well-intentioned for it it be benefiting of a more evil label. He acts as he believes he is best able to in every situation, bearing in mind as many facets of the said situation as he is able before committing to one course of action or another. Above all else, Hiroshi places the value of the realm itself above his own personal conquests or moral adjudication. In this sense he should be viewed as 'morally grey', but perhaps always 'good' in his intent. However, as they say, good intentions pave the way to hell. With a strict personal code, Hiroshi always endeavours to act in a way that shall not leave him in a disparity of moral consequence, in most actions or situations he will act in a manner that can be perceived as morally 'good'. However, that does not mean that he is squeamish in regards to acting in a more objective moral manner if he must, but it always must be for the 'greater good' or balance of the realm itself. Nindo:- “Rules and responsibilities: these are the ties that bind us. We do what we do, because of who we are. If we did otherwise, we would not be ourselves. I will do what I have to do. And I will do what I must.”
Knowledge is a weapon. I intend to be formidably armed. |
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| | | life and death
Posts : 279 Points : 471 Reputation : 0 Join date : 2010-09-01
| Subject: Re: Mizu Uchiha Sat Apr 05, 2014 6:49 am | |
| Various Background Information:
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| Tetsuo, Hiroshi Yondaime Mizukage • 41 • Kirigakure no Sato
Background: 'The Power of the Past' Role Play Sample: 'The Power of Words.' Power resides where men believe it resides. No more and no less. A mummer’s trick. A shadow on the wall, but a shadow that can kill. |
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| | | life and death
Posts : 279 Points : 471 Reputation : 0 Join date : 2010-09-01
| Subject: Re: Mizu Uchiha Sat Apr 05, 2014 8:07 am | |
| - Academy Techniques | 忍者学校術:
Name: Bunshin no Jutsu • Clone Technique Rank: E Type: Genjutsu Range: N/A Medium: Optical Element: N/A Description: This technique creates identical clones of the user. However, they hold no actual substance and will disperse upon impact of an attack or contact with an opponent. They cannot disrupt the area around themselves with their movements; won’t kick up dust, crush grass, etc. They are simply optical illusions used to momentarily fool others. Chakra Cost: 1CP per 5 clones
Name: Henge no Jutsu • Transformation Technique Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique transforms the user’s appearance to that of another object or person. However, it is not a permanent transformation and a mental image of what they are transformed into. Certain aspects of a ninja will not change merely by transformation, these things may include injuries, tool pocket placements etc. The jutsu will dispel should the user be injured. The user does not gain the properties of their transformation (ie. horse like strength), and may only transform into something ranging between 1/2 of their regular size, to 2x their regular size. Thus one cannot transform into large creatures. Chakra Cost: 1
Name: Kawarimi no Jutsu • Body Replacement Technique Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: After performing a tiger seal, this technique allows the user to alter places in a speedy manner with another nearby object. This is done mere seconds before an attack lands, thus making the attacker believe his or her attack was a success. Whatever object was used to alter places will receive the brunt of the enemy’s attack instead. The object that the user switches with must be preset somewhere else in the thread, meaning that the object must have received specific mention previously in the thread. Chakra Cost: 2
Name: Explosive Tag: Activate Rank: E Type: Fuuinjutsu Range: N/A Element: N/A Description: This technique allows the user to activate an explosive tag they have planted somewhere. Preferably they should be within close to mid range and visible to the user. You cannot activate another persons explosive tags unless your chakra has been channeled into them beforehand. Chakra Cost: 1 (per 3 explosive notes)
Name: Kai • Release Rank: D Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Nawanuke no Jutsu • Escaping Skill Rank: E Type: Ninjutsu Range: N/A Element: N/A Description: This technique allows the user to free themselves should they be tied up. It is extremely basic. Using their physical training, the user will twist and contort their body to loosen their bindings, effectively relieving themselves of the tightness of their bindings and slipping through the restraints. This technique can only be used if the user is of equal or higher rank than their captor. Chakra Cost: 1
Name: Chozou no Jutsu • Storage Technique Rank: E Type: Fuuinjutsu, Supplementary Range: Close (0m - 5m) Element: N/A Description: A simple jutsu that allows a ninja to seal or unseal any item, mostly weapons, from scrolls or from their body. After forming the necessary handsigns, the ninja will seal the item into a scroll etc. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. The items themselves are unaffected by time. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened, but require another person to cast said Ninjutsu; else it cannot be sealed. Chakra Cost: 1 to seal; 1 to unseal.
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
- Uchiha Specific Techniques | うちは特定術:
Name: Sharingan Activated: One Tomoe Rank: - Type: Bloodline - Doujutsu Accessible To: C-Ranked Uchiha Description: The One-Tomoe version of the Sharigan is accessible to young Uchiha who skills have deemed them C-Ranked in power and skill. Like all versions of the Sharingan, the user is able to see the flow of chakra whether it be internal or external. Such skills derived from his ability include being able to identify clones, detecting chakra barriers and genjutsu, and even telling if someone is placed under a genjutsu by detecting chakra irregularities. Being the beginner form of the Sharingan, the One-Tomoe form grants the user the basic skill of the Sharingan which is being able to grant its wielders incredible levels of perception and clarity. In a more simplistic explanation, the user's vision is now able to see perceive things in slow motion. From flying weapons, to enemy movements, everything is slowed to a speed readable of that of the user. However, even though the user may be able to see an attack or know it is coming, their body may not have time to react. Chakra Cost: 2CP per Post
Name: Sharingan Activated: Two Tomoe Rank: - Type: Bloodline - Doujutsu Accessible To: B-Ranked Uchiha Description: The Two-Tomoe version of the Sharigan is accessible to more advanced Uchiha who skills have deemed them B-Ranked in power and skill. Like all versions of the Sharingan, the user is able to see the flow of chakra whether it be internal or external. Such skills derived from his ability include being able to identify clones, detecting chakra barriers and genjutsu, and even telling if someone is placed under a genjutsu by detecting chakra irregularities. The Two Tomoe form of the Sharingan grants the user the ability of the One-Tomoe which allows them to percieve things in slower motion. This form however dives deeper into its more advanced abilities. The user is now able to read movements in such clarity that they can now copy it for themselves but within their limitations. Chakra Cost: 3CP per Post
Name: Sharingan Activated: Three-Tomoe Rank: - Type: Bloodline - Doujutsu Requires: A/S-Ranked Uchiha Description: The Three-Tomoe version of the Sharigan is the final version of the Sharingan and is accessible to elite Uchiha of A or S class in power and skill. Like all versions of the Sharingan, the user is able to see the flow of chakra whether it be internal or external. Such skills derived from his ability include being able to identify clones, detecting chakra barriers and genjutsu, and even telling if someone is placed under a genjutsu by detecting chakra irregularities. The Three-Tomoe form of the Sharingan grants the user both the One and Two Tomoe abilities which include perceiving things in slow motion and mimicking a opponents movements. With this type of power the Third-Tomoe grants them is more power in the art of genjutsu. The user is now able to put those who look into their Sharingan in a instant illusion if wished, either putting them in hypnotic, pain, parlaying state with a mere glance. Chakra Cost: 4CP per Post
Name: Ridairekuto Kunai | Redirecting Kunai Rank: D Type: Weaponry Range: Close (0m - 5m), Mid (5m - 10m) Requires: At least One-Tomoe Element: - Description: Ridairekuto Kunai is a technique performed by members of the Uchiha clan. This technique is commonly used amongst weapon experts, but those who possess the Sharingan are able to utilize it with equal proficiency. This ability simply allows the user to redirect a kunai's direction by ricocheting them off one another in either one or successive throws. From this the user is able to attack opponent(s) from nearly all angles and provide a series of surprise attacks. Chakra Cost: 3CP
Name: Sōfūshasan no Tachi | Sharingan Windmill Triple Attack Rank: C Type: Weaponry Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Requires: At least One-Tomoe Element: - Description: Sōfūshasan no Tachi is a technique performed by members of the Uchiha clan. Using their Sharingan, the user hurls three Windmill Shuriken all of which have wire attached to them. While in the air the user can navigate shuriken to make the blades circle the target, which results in the attached wire binding them. Chakra Cost: 5CP
Name: Sharingan Shaji | Sharingan Copying Rank: E-S Type: Doujutsu Range: - Requires: At least Two-Tomoe Element: - Description: Sharingan Shaji is a technique used by members of the Uchiha clan have have acquired at least Two-Tomoe in each of their Sharingan. This ability allows the user to copy a persons technique after seeing it once and perform it themselves. Any technique can be copied but it must be of equal rank or below of the user and cannot be clan based. Multiple techniques can be copied, but the copier is only able to repeat the technique solely in his/her thread. When reaching the third tomoe however, the user is able to memorise the techniques they have mimicked, providing that the technique is within their ranking limits, elements, specialties and not a limited or clan-based technique. To keep the jutsu it cost half the EXP it would cost to normal purchase it. Chakra Cost: Dependent on Copied Technique
Name: Bijuu Tokuatsu Shiyou | Demon Suppression Method Rank: B Type: Doujutsu - Kinjutsu Range: - Requires: At least three tomoe Element: - Description: Bijuu Tokuatsu Shiyou is a technique used by members of the Uchiha clan who possess the final version of the Sharingan. This is a powerful ability performed by the user which is specifcially designed to counteract jinchuuriki. When a host unleashes the power of their bijuu (whether tailed form or full form) the user is able to instantly revert them back to their physical form and lock them within that state for 5 posts. This technique can only be performed once per topic. Chakra Cost: 19CP
Name: Magen: Kyō Tenchi-ten | Demonic Illusion: Mirror Heaven and Earth Rank: E-S Type: Doujutsu - Genjutsu Medium: Eye Contact Range: - Requires: At least Three-Tomoe Element: - Description: Magen: Kyō Tenchi-ten is a technique used by members of the Uchiha clan who have acquired the final version of the Sharingan. The user decrypts a genjutsu that has been applied onto them and casts back the technique with identical effects onto the opponent. It's a form of illusion reversal, but in order to instantly read through a technique and cast it in return, the Sharingan's power is necessary. Those of which have their genjutsu reversed on them suffer the same effects of the reversed technique. However the user must place equal amount of chakra into the technique in order to reverse it. Note: If your character cannot identify that they are in a Genjutsu, they may not use this technique. Chakra Cost: Equal to the genjutsu reversed.
Name: Magen: Toransu | Demonic Illusion: Hypnosis Rank: B Type: Doujutsu - Genjutsu Medium: Eye Contact Range: - Requires: At least Three-Tomoe Element: - Description: Magen: Toransu is a technique used by members of the Uchiha clan who have acquired the final version of the Sharingan. Using the Sharginan's ability, the user is able to put anyone who looks into the Sharingan eye in a genjutsu. This technique however is only capable of hypnotizing a victim into giving them vital or confidential information. It requires the user to to keep constant eye contact with the target which they cannot help since they are under the Sharingan's thrall. Only one person can be hypnotized at once. Chakra Cost: 15CP (Additional 3CP Per Post)
Name: Mugen: Nenshou Kamibodi | Demonic Illusion: Burning Paper Body Rank: B Type: Doujutsu - Genjutsu Medium: Eye Contact Range: - Requires: At least Three-Tomoe Element: - Description: Demonic Illusion: Burning Paper Body is a technique used by members of the Uchiha Clan have have acquired the final version of the Sharingan. Using the Sharginans ability, the user is able to put anyone who looks into their Sharingan eye into this genjutsu. The illusion traps the victim in a dark empty space where their body is made of paper that burns from toe to head while the user is watching. The technique will make it harder for the target to move properly. Chakra Cost: 15CP (Additional 3CP Per Post)
Name: Magen: Kasegui | Demonic Illusion: Shackling Stakes Rank: A Type: Doujutsu - Genjutsu Medium: Eye Contact Range: - Requires: At least Three-Tomoe Element: - Description: Demonic Illusion: Shackling Stakes is a technique used by members of the Uchiha Clan have have acquired the final version of the Sharingan. The opponent is caught in the illusionary world created by the user, and the victim will be tormented with the sensation of having spikes driven through their limbs, taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals the greatest use this technique has is primarily for torture. Chakra Cost: 20CP (Additional 5CP Per Post)
- Non-Elemental Ninjutsu Techniques | 非元素忍術術:
Name: Hari Jigoku - Hell Needles Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Description: This technique first requires you to preform the other technique known as Hari Jizou (Underworld Guardian Spikes). After that is done, the user may then launch a torrent of hardened hair in the form of needles towards his or her target. Chakra Cost: 8 Name: Kuchiyose no Jutsu - Summoning Technique Rank: C Type: Ninjutsu Range: N/A Element: N/A Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals and objects to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows them to summon different size and skill levels of creature. Signing this contract also allows the animal to reverse summon the human ninja to their location. Chakra Cost: 5 (C Rank Summon), 10 (B), 15 (A), 20 (S) Name: Gentoushin no Jutsu - Lit Apparition Technique Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: N/A Description: Gentoushin no Jutsu is a Ninjutsu technique used by the user and an individual(s) to gather at one location, even while members are in different parts of the world. By forming the needed handseal, an astral form of their being will appear at the desired location. While in the spirit form, the member’s voice will sound deep and distorted. Chakra Cost: 14 + 2 for each additional member after the first three (2 per post regardless of member quantity) Name: Hari Jizou - Underworld Guardian Spikes Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: This is a technique where the user encases themselves in a countless number of sharp needles, but in truth, the spikes are the user's hair. Chakra grants the strands of hair the hardness and shape of needles, endowed with a capacity to injure and kill on par with that of metallic weapons. In addition, if activated in response to an opponent's attack, it can also be used as a counter. The hair is made hard enough that it can withstand blows from certain types of weapons such as arrows. Chakra Cost: 13 Name: Kage Bunshin no Jutsu - Shadow Clone Technique Rank: B Type: Ninjutsu Range: N/A Element: N/A Description: Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Because the chakra of each clone is evenly distributed, the user and each clone will contain the same amount of chakra after deducting the initial chakra cost. All remaining chakra on the clone after it is dispersed is refunded to the user. Clones automatically disperse if their chakra supply hits zero, but are not influenced by the 10 chakra minimum for survival. Chakra Cost: 15 (Per clone) Restrictions:- No weapons, armor, or equipment can be replicated to have above C-rank quality.
- Replicated explosive notes, explosive kunai, explosive senbon, and exploding pouches are inert and cannot be set off.
Name: Ranji Shigumi no Jutsu - Wild Lion's Mane Technique Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Description: After forming the needed hand seals, the user will lengthen his or her hair and send it outwards to subdue his or her foe. This can be used in conjunction with Hari ninjutsu to perform mid-range slashing techniques with the hair. Chakra Cost: 13 Name: Bunshin Bakuha - Shadow Clone Explosion Rank: A Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: The user creates what looks like an ordinary shadow clone which, unlike normal shadow clones, does not store chakra, and therefore cannot perform jutsu. Because it takes on the appearance of a regular clone, the enemy will be lead to believe it is one, and may proceed to attack it. At the user's will, they may detonate this shadow clone to produce a B-rank explosion capable of causing serious damage. Should someone be able to see through the body of the shadow clone, they may figure out it is nothing but a walking timebomb. Chakra Cost: 20 Name: Meisai Gakure no Jutsu - Camouflage Concealment Technique Rank: A Type: Ninjutsu Range: N/A Element: N/A Description: This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's and shadow, and is usable on any terrain. Perceiving the user's position is possible only for ninja with the ability to sense chakra and/or those who have incredibly good sense of hearing and smell. Chakra Cost: 22 (5 per post) Name: Nan Kaizou - Soften Modification Rank: A Type: Ninjutsu Range: N/A Element: N/A Description: Nan Kaizou is a Ninjutsu technique that allows a ninja to make their body very malleable. It was originally developed for spying activities. This technique can be done after surgery and actual body modification. When used the ninja can stretch and twist their body at any angle, allowing them to surprise their opponent. Chakra Cost: 22 (5 per post)
- Genjutsu Techniques | 幻術術:
Name: Kasumi Juusha no Jutsu - Mist Servant Technique Rank: D Type: Genjutsu Medium: Optical Range: Close (0m - 5m) Element: - Description: Kasumi Juusha no Jutsu is a Genjutsu technique that creates up to 5 false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it. If these clones leave 5m radius of the caster, they will disappear. Chakra Cost: 4 (1 per post)
Name: Kokohi no Jutsu - False Place Technique Rank: D Type: Genjutsu Medium: Optical Range: Far (0m - 20m) Element: - Description: Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object. The object must be within 20m of the user. Chakra Cost: 4 (1 per post)
Name: Magen • Jigoku Gouka no Jutsu - Demonic Illusion • Hell Fire Technique Rank: C Type: Genjutsu Medium: Optical Range: Far (0m - 30m) Element: - Description: After the user forms the needed handseals, a huge ball of fire will descend from the sky to envelope his or her target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety. The fireball cannot reach further than 30m. Chakra Cost: 8 (2 per post)
Name: Kokuangyou no Jutsu - Journey into Black Darkness Technique Rank: A Type: Genjutsu Medium: Single-Target Range: Close (0m - 5m), Mid (5m - 10m) Element: - Description: Kokuangyou no Jutsu is a Genjutsu technique which causes the ninja's opponent to be enveloped in total darkness. While in the black void, the ninja will be unable to see any incoming attack or threat. The focus of the Genjutsu must be described in character, and does not immediately catch someone in it. Chakra Cost: 24 (6 per post)
Name: Raigen Raikouchuu - Lightning Illusion Lightning Flash Pillar Rank: A Type: Genjutsu Medium: Optical Range: Close (0m - 5m), Mid (5m - 10m), Far (10m - 20m) Element: - Description: The user will first do a string of hand seals, then he or she generates a large pillar of lightning which hinders the eyesight of his or her target. The user will use this jutsu in conjunction with fellow ninja, as the act of blinding his or her targets will grant an opening for his or her comrades to strike. A secondary genjutsu can then be used within this genjutsu, as well. The blinding lasts 3 posts, with the user gradually regaining their vision in that time period. Chakra Cost: 23
Name: Mirā Sekai - Mirror World Rank: A Type: Genjutsu Medium: Area of Effect Range: (Cast Range) Very Close (0-1.5M) (Effective Range) Close (0-3M) Description: After a string of handseals, the user casts their chakra across the surrounding aread, ensnaring any within one and a half meters of them. Within the confines of the illusion which covers three meters, targets will find their senses skewed and reversed. Sounds will appear to originate from the opposite direction, the caster will appear to be to their left instead of right, their attempts to move left will seem to move right. This applies even to attacks. However this flip is only left and right it has no effect on forward and backward directions. Though it is possible to dispel with kai, doing so is difficult without extreme concentration, as the one attempting to dispel will find their hands moving in the opposite directions of how they intend, like trying to position them based on a mirror. Illusion loses effect upon leaving range of jutsu, which originates from the caster. Has a maximum duration of four posts (of the caster). Chakra Cost: 25 CP (5 CP per post)
- Katon Techniques | 火遁術:
Name: Endan - Fireball Rank: D-A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m – 10m) Element: Katon (Fire) Description: Katon • Endan is a Ninjutsu technique utilizing the Fire Element. After doing the necessary hand seals, the ninja draws chakra to their lungs before swiftly exhaling it, allowing them to blow a jet of fire from their mouth. Depending on the rank at which it is performed, Endan ranges in size and heat. Starting at a moderate level of heat and a reach of up to 3m, at D rank, and increasing in temperature to an intense heat and up to a 10m reach, when performed at A rank. Chakra Cost: D: 4 (1 per post), C: 5 (2 per post), B: 12 (3 per post), A: 23 (5 per post) Name: Goukakyuu no Jutsu - Great Fireball Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it. Chakra Cost: 5 (2 per post) Name: Housenka no Jutsu - Mythical Fire Phoenix Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai. Chakra Cost: 5 Name: Ryuuka no Jutsu - Dragon Fire Technique Rank: C Type: Ninjutsu Range: Mid (5m - 10m) Element: Katon (Fire) Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. Chakra Cost: 5 Name: Kasumi Enbu no Jutsu - Mist Waltz Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Katon (Fire) Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball. Chakra Cost: 8 Name: Katon Bunshin no Jutsu - Fire Clone Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Katon Description: Katon Bunshin no Jutsu is a Ninjutsu technique that utilizes fire to create a Bunshin clone. Unlike a normal Bunshin, the Katon Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it can travel no further than 10 meters from the original body. If the Katon Bunshin is injured, the clone will revert into a stream of fire that reaches two meters in height before dissipating. Chakra Cost: 7 (Per clone) Restrictions:- No weapons, armor, or equipment can be replicated to have above C-rank quality.
- Replicated explosive notes, explosive kunai, explosive senbon, and exploding pouches are inert and cannot be set off.
Name: Gouryuuka no Jutsu - Great Dragon Fire Technique Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Katon (Fire) Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could be severely burned. No more than 3 extra fireballs may be created. Chakra Cost: 15 (+5 for each additional fireball) Name: Haisekishou - Burning Ash Accumulation Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Katon (Fire) Description: After forming the needed handseals, the user will expel a Chakra-altered gun-powdered ash from his/her mouth. This large cloud begin to envelope his/her foe and when the user clicks his/her teeth, the cloud will ignite in an explosion. Chakra Cost: 12 Name: Katon: Kage Bunshin no Jutsu - Fire Style: Shadow Clone Technique Rank: A Type: Ninjutsu Range: N/A Element: Katon Description: Similar to the traditional Shadow Clone Technique, this jutsu equally divides the user's chakra after the initial chakra cost to produce a single identical clone. The clone is able to perform jutsu on its own and can even sustain a fair amount of damage without dispersing (hits equivalent to A-rank or higher will disperse the clone with a single hit, hits of B-rank and below will stack until the damage is equivalent to that of an A-rank attack). Unlike a typical Kage Bunshin however, this clone disperses with a fiery explosion equal to a B-rank Katon ninjutsu in power. The radius of the blast spans two meters in all directions. The clone can also disperse on its own. The copy will be created in roughly the same condition as the original and any remaining chakra within the clone after it is dispersed is refunded to the user. Clones automatically disperse if their chakra supply reaches zero, but are not influenced by the 10 chakra minimum for survival. Chakra Cost: 22 (Per clone) Name:Sora o Yakiharau - Burn Down the Sky Rank:S Type:Ninjutsu Range: Mid-Long (5M-10M+) Element: Katon/Fire Description:Gathering a large amount of chakra, the user creates two large, exceedingly dense orbs of fire, one in each hand, casting them up into the air. The fireballs will then arc down, to varying effect depending on how the user manipilates the chakra, yielding one of the following effects;
- The two orbs, each the size of a beachball, will simply strike the ground and explode, each explosion covering an area 5 meters in diameter with A-rank flames;
- The orbs will split into 2 each, each the size of a basketball, the four flames now striking and covering an area 3m each in B-rank flames;
- The orbs split into 4 each, resulting in 8 total, each the size of a skull, each orb impacting and covering an area 1 meter in diameter with C-rank flames.
It should be noted that the user need not arc the fireballs into the air, being capable of tossing them like softballs. However, doing so puts the user in danger of having the technique go off too close to them, catching them in the crossfire. Chakra Cost:38 CP
- Fūton Techniques | 風遁術:
Name: Fuuton Bunshin no Jutsu - Wind Clone Technique Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton Description: Fuuton Bunshin no Jutsu is a Ninjutsu technique that utilizes wind to create a Bunshin clone. Unlike a normal Bunshin, the Fuuton Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target, but none utilizing chakra. The range of the clone is limited however, it can travel no further than 10 meters from the original body. If the Fuuton Bunshin is injured, the clone will disperse with a gust of wind. Chakra Cost: 7 (Per clone) Restrictions:- No weapons, armor, or equipment can be replicated to have above C-rank quality.
- Replicated explosive notes, explosive kunai, explosive senbon, and exploding pouches are inert and cannot be set off.
Name: Shinkūgyoku - Vacuum Sphere Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of causing powerful blunt damage, enough to leave bruises or even break skin if struck multiple times. Chakra Cost: 15 Name: Atsugai - Pressure Damage Rank: A Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet. If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings. Chakra Cost: 21 Name: Fuuton: Kage Bunshin no Jutsu - Wind Style: Shadow Clone Technique Rank: A Type: Ninjutsu Range: N/A Element: Fuuton Description: Similar to the traditional Shadow Clone Technique, this jutsu equally divides the user's chakra after the initial chakra cost to produce a single identical clone. The clone is able to perform jutsu on its own and can even sustain a fair amount of damage without dispersing (hits equivalent to A-rank or higher will disperse the clone with a single hit, hits of B-rank and below will stack until the damage is equivalent to that of an A-rank attack). Unlike a typical Kage Bunshin however, this clone disperses with a blast of wind with cutting properties that are equal to a B-rank Fuuton ninjutsu. The radius of the blast spans two meters in all directions. The clone can also disperse on its own. The copy will be created in roughly the same condition as the original and any remaining chakra within the clone after it is dispersed is refunded to the user. Clones automatically disperse if their chakra supply reaches zero, but are not influenced by the 10 chakra minimum for survival. Chakra Cost: 22 (Per clone)
- Kirigakure Specific Techniques | 霧隠れの里術:
Name: Kirigakure no Jutsu - Hidden Mist Technique Rank: D Type: Ninjutsu Range: Close (0 - 5m), Med (5 - 10m) Element: - Village: Kirigakure Description: This jutsu is developed and trained within Kirigakure as a village specific jutsu. After forming the needed hand seal, the user will place their hand over their head and cause a large amount of mist to gather. This mist is extremely difficult to see through from someone not of Kirigakure, who are used to looking through heavy mists, and are more able to do combat while within said mist. The jutsu involves kneading chakra into the mist, allowing the user to create extremely thick or thin levels of mist. Those with doujutsu or chakra sensing techniques are also able to see through this thick mist but without any aid, then you'll be blind within the mist. A C-Rank Fuuton Jutsu can dispel the mists. Chakra Cost: 4 (2CP)
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